Happy February, folks! The hotel is chugging along as it always does and nothing really seems that out of the ordinary, actually. Mr Bennet is at the front desk as per usual, greeting new guests, checking out old ones, generally being mediocre at his job but there's something a little... off about him this morning. A little more Springtime focused. Is it the suit? No, no, that's the same as it always is. Is it the face? No, Mr Bennet's face is unable to be perceived by eyes as per usual. No, it's the —
The bunny ears?
HOP TO IT
It seems Mr Bennet has developed a pair of bunny ears and a tail overnight, but he's not the only one. Every staff member and guest of the hotel will find that they have grown a pair of animal ears and a matching tail when they wake up that morning. It's nekomimi time, y'all! But not just neko, characters will find themselves with all categories of ears and tails. Cats, dogs, rabbit, deer, fish. Whatever animal best suits the characters are what they'll find themselves sporting.
For all intents and purposes, these will be part of your characters bodies and real additional limbs. It will hurt if someone hurts them and they will bleed if someone cuts them. There will be some added bonuses as well as characters will also take on the traits of the animals they become. However players want to interpret this is up to them — it can be light like a cat person just being more aloof or heavy like a spider person having multiple eyes and limbs. Whatever is most fun for the player and most hectic for the character, of course.
This effect will last till the end of the month.
Of course, an additional note: For characters who already have animal ears and/or tails — they will either keep those ears and tails and develop more traits of that animal. Or they can become something entirely different for the month. Player preference!
ANIMAL CRACKERS
Mr Bennet has found this to be hysterical though so he has set up a stall in the main lounge that's advertising animal crackers. They're a little less cracker and more cookie though, and larger than the traditional animal cracker. They also come in all shapes and sizes. If you can think of the animal, you can have an animal cracker with it. There is a dog cracker. There is a whale cracker. There is a spider cracker. All kinds of things. Even fictional animals, like gryphons and dragons!
The only catch is — once your character eats the cracker they will become that animal entirely. This is probably tipped off by the bunny rabbit hopping around the lounge in a little hotel jacket, huh. Thanks Mr Bennet. The effect of these crackers will last as long as the player prefers and characters are free to eat another cracker and become another animal afterwards.
One thing though, as the animal, characters will still be able to speak in animal form. So there's that!
The animal crackers will also be available till the end of the month.
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Then I suppose it's good for us both that we're headed somewhere quiet.
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He nods and smiles.]
Yeah.
[They're way through the stairs will last a bit longer. It really is nice and quiet here and the next stop will be the restaurant to ask for the directions to the kitchen they could use. Hopefully, the place won't be too crowded or noisy.]
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It is quiet. Being in a dark and empty kitchen is a little eerie, though.]
Do you...need help with any of this?
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Aether takes a look around the kitchen to check on their supplies, before smiling to Kaveh.]
If you'd like to, then sure. Cooking together is always fun. But first of all, Kaveh, is there anything in particular that you'd like to eat?
[He already has some idea of what they could do, but he needs to know his friend's cravings first!]
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[If he's taking requests. Now that it's just the two of them in this kitchen, Kaveh doesn't feel so self-conscious about having a little sulk.]
Hot soup always makes me feel a little better.
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[He grins.]
If you'd like you can help me cut some vegetables for it.
[It definitely will make it faster, though Aether is already preparing a pot to make the stock for the soup.]
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[Browsing around in the kitchen nets him a knife and a variety of vegetables.]
What are you going to make? Or, at least, which of these would you want me to cut?
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[He picks up the vegetable needed for Kaveh to cut, while he takes a block of tofu to cut into small cubes.]
I have a friend who cooks a really amazing version of this dish. It's simple but makes you feel right at home. [He smiles fondly at the memory.]
I'll do my best to make something that will feel as relaxing and warm.
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I can't say I've had it before, but if it's as good as you say, then it's definitely worth trying.
[Simple and makes you feel at home. They're great qualities in a meal - and ones that Kaveh often avoids. If he's already in a mood, that tends to make things worse.]
I know you do a lot of cooking out on your own. Did you ever decide on a favorite recipe?
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[Aether stirs the stock for the soup, then slowly starts adding the rest of the ingredients.]
Hm... There's a lot of dishes I like and during my travels I seem to just find more and more interesting recipes. [He falls silent, thinking about it.] ...Maybe Satisfying Salad is one of my favourites. It's simple to make and, well... satisfying.
[He grins.]
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[Kaveh himself not being too big on salads, he isn't likely to memorize the recipe, unless it's a "salad" that isn't, actually, at all.]
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[He's speaking from experience.]
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How do you cook the eggs?
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Hard-boiled are the best for the salad.
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Kaveh slides his cutting board of vegetables over to Aether and winces at the sound it makes.]
Even in here, things can be too loud...
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The sound startles Aether as well but he gives the other a small smile.]
I guess that's not something we will be able to escape completely...
[He takes the vegetables and slowly starts adding them to the soup.]