Happy February, folks! The hotel is chugging along as it always does and nothing really seems that out of the ordinary, actually. Mr Bennet is at the front desk as per usual, greeting new guests, checking out old ones, generally being mediocre at his job but there's something a little... off about him this morning. A little more Springtime focused. Is it the suit? No, no, that's the same as it always is. Is it the face? No, Mr Bennet's face is unable to be perceived by eyes as per usual. No, it's the —
The bunny ears?
HOP TO IT
It seems Mr Bennet has developed a pair of bunny ears and a tail overnight, but he's not the only one. Every staff member and guest of the hotel will find that they have grown a pair of animal ears and a matching tail when they wake up that morning. It's nekomimi time, y'all! But not just neko, characters will find themselves with all categories of ears and tails. Cats, dogs, rabbit, deer, fish. Whatever animal best suits the characters are what they'll find themselves sporting.
For all intents and purposes, these will be part of your characters bodies and real additional limbs. It will hurt if someone hurts them and they will bleed if someone cuts them. There will be some added bonuses as well as characters will also take on the traits of the animals they become. However players want to interpret this is up to them — it can be light like a cat person just being more aloof or heavy like a spider person having multiple eyes and limbs. Whatever is most fun for the player and most hectic for the character, of course.
This effect will last till the end of the month.
Of course, an additional note: For characters who already have animal ears and/or tails — they will either keep those ears and tails and develop more traits of that animal. Or they can become something entirely different for the month. Player preference!
ANIMAL CRACKERS
Mr Bennet has found this to be hysterical though so he has set up a stall in the main lounge that's advertising animal crackers. They're a little less cracker and more cookie though, and larger than the traditional animal cracker. They also come in all shapes and sizes. If you can think of the animal, you can have an animal cracker with it. There is a dog cracker. There is a whale cracker. There is a spider cracker. All kinds of things. Even fictional animals, like gryphons and dragons!
The only catch is — once your character eats the cracker they will become that animal entirely. This is probably tipped off by the bunny rabbit hopping around the lounge in a little hotel jacket, huh. Thanks Mr Bennet. The effect of these crackers will last as long as the player prefers and characters are free to eat another cracker and become another animal afterwards.
One thing though, as the animal, characters will still be able to speak in animal form. So there's that!
The animal crackers will also be available till the end of the month.
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I'll have to make more of them then.
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I think this place will be great for that.
[People in here come from different places, different worlds. They are all detached from their organizations or duties. In a way, it almost seems freeing.]
People I met here have been quite interesting so far. [He grins, almost as if encouraging Lyney.] I'm sure you'll meet some who'd be happy to befriend you.
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Perhaps I'll make as many new friends as you have in your travels.
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[He laughs a little, but his smile quickly shifts from playful to sincere.]
No matter how many you'll have, I hope they'll all be good friends.
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Not to worry, dear traveler! You'll always be my dearest friend, no matter how many I have.
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You know that flattery will get you nowhere with me, right?
[Yet he still accepted that rose and keeps it gently in his fingers.]
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[ Aether has no idea how sincere those words really are, especially with the way Lyney tries to keep it hidden. ]
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Aether twirls the flower in his fingers.]
If those words are true... then it would make me very happy.
[He knows how loyal Lyney is and he sincerely hopes there will never be a day when he'll have to choose which side to stay loyal to and which one to betray.
...Not like either of them have to worry about it here.]
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[ So nice. ]
That's all I could ask for then.
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You... really aren't worried about who I am? That one day I will get in your way?
[They are on different sides and yet...
Aether shakes his head.]
But in here... none of that matters.
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[ A little bit of a lie, there was no way Lyney could ever truly get his mind off of worrying about the future. There was too much waiting for him at home to think about, and while he could pause for a little while, he could never really stop. ]
But you're right. Here, we don't have the same worries, do we?
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[Aether's smile brightens once more.]
Yeah. We're both on vacation from the life we used to have on Teyvat. In here none of our worries matter.
[It'll be no different from pausing your journey in order to enjoy another festival in the newly visited land. His worries won't disappear, but he can focus on something else.
He's done that so many times before.]
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[ An honestly curious question of Lyney's, to see if Aether would be more open to the friendship he's repeatedly offered and perhaps even spending more time together. There wasn't a whole other country for Aether to disappear to here. ]
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Yes. [It's such a simple answer, but then he sighs.] I have no reason to not give it a try.
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That's great. I hope you'll have a lot of fun here then.
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I hope we both will have fun.
[His cat tail sways in a way that betrays that he's really looking forward to it.]
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Heheh, I do too.