caelumstaff: (Default)
Hotel Caelum Staff ([personal profile] caelumstaff) wrote in [community profile] hotelcaelum2024-02-02 08:06 am

Event Log #005



EVENT LOG
number 005




Happy February, folks! The hotel is chugging along as it always does and nothing really seems that out of the ordinary, actually. Mr Bennet is at the front desk as per usual, greeting new guests, checking out old ones, generally being mediocre at his job but there's something a little... off about him this morning. A little more Springtime focused. Is it the suit? No, no, that's the same as it always is. Is it the face? No, Mr Bennet's face is unable to be perceived by eyes as per usual. No, it's the —

The bunny ears?

HOP TO IT

It seems Mr Bennet has developed a pair of bunny ears and a tail overnight, but he's not the only one. Every staff member and guest of the hotel will find that they have grown a pair of animal ears and a matching tail when they wake up that morning. It's nekomimi time, y'all! But not just neko, characters will find themselves with all categories of ears and tails. Cats, dogs, rabbit, deer, fish. Whatever animal best suits the characters are what they'll find themselves sporting.

For all intents and purposes, these will be part of your characters bodies and real additional limbs. It will hurt if someone hurts them and they will bleed if someone cuts them. There will be some added bonuses as well as characters will also take on the traits of the animals they become. However players want to interpret this is up to them — it can be light like a cat person just being more aloof or heavy like a spider person having multiple eyes and limbs. Whatever is most fun for the player and most hectic for the character, of course.

This effect will last till the end of the month.

Of course, an additional note: For characters who already have animal ears and/or tails — they will either keep those ears and tails and develop more traits of that animal. Or they can become something entirely different for the month. Player preference!

ANIMAL CRACKERS

Mr Bennet has found this to be hysterical though so he has set up a stall in the main lounge that's advertising animal crackers. They're a little less cracker and more cookie though, and larger than the traditional animal cracker. They also come in all shapes and sizes. If you can think of the animal, you can have an animal cracker with it. There is a dog cracker. There is a whale cracker. There is a spider cracker. All kinds of things. Even fictional animals, like gryphons and dragons!

The only catch is — once your character eats the cracker they will become that animal entirely. This is probably tipped off by the bunny rabbit hopping around the lounge in a little hotel jacket, huh. Thanks Mr Bennet. The effect of these crackers will last as long as the player prefers and characters are free to eat another cracker and become another animal afterwards.

One thing though, as the animal, characters will still be able to speak in animal form. So there's that!

The animal crackers will also be available till the end of the month.




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warmaid: kokofish (146)

this is going to be so stupid

[personal profile] warmaid 2024-02-17 04:47 am (UTC)(link)
I'll make sure to prevent that to the best of my ability.

[ So no sudden starts or stops to throw him off-balance. Not that she was planning on doing that anyway. ]

I'm ready. On three.

One...

Two...

Three!

[ She swims into the "go" pedal. ]
unliminal: (371)

i love it so much

[personal profile] unliminal 2024-02-17 09:30 pm (UTC)(link)
[ And off they go! As the bathtub kart starts to move, Gojocat keeps his paws firm on the wheel, steering them in a straight path down the hallway. It might have been a bit tricker as a different animal, but he does have impeccable balance like this, so the motion of the car doesn't threaten to throw him off, even perched precariously on the side as he is. ]

We're almost to the elevator! Prepare to stop.

[ He can only hope she can still hear him in the water, but he does have one of those obnoxiously loud voices. ]
warmaid: (133)

[personal profile] warmaid 2024-02-23 10:06 pm (UTC)(link)
[ She can hear him thanks to the combined magics of his loud voice and because I said so.

When she hears the signal, Kokomi swims into the gas pedal--which has more resistance than the gas and therefore takes longer to press. Which, in hindsight, she should have realized. Being a fish has made her less able to strategize (or so she'll tell herself to make herself feel better).

The cart doesn't go crashing into the elevator door, exactly. But it does run into it, jostling cat and fish both. ]
unliminal: (373)

[personal profile] unliminal 2024-02-25 01:16 am (UTC)(link)
[ Look, her brain is literally smaller, it’s not her fault!! Anticipating the oncoming collision, Gojo digs his claws into the wheel even further, all his fur standing on end as his tail goes stock-still. If the water in the tub touches him, so help him…!

But fortunately for them both, he doesn’t get gotten by the water, and now at a stop. He reaches one leggy over to smack a paw against the elevator button. ]


…There! I think we’re getting the hang of this.

[ Citation needed. ]