... is you... (
mariahscarey) wrote in
hotelcaelum2023-11-19 10:08 am
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All I Want...
WHO: You, a friend... and M̸̨̧̤̫̩͉͍͆͗͊͒̂̄͂͒͑̾͆̊͐̀̄͒͌͘̕̕a̴̢̖̦̩̼̒͑̒͋̆̀͊͗̽͘͘̚͜͝ŗ̸̮͙̻̗̳̹͖͔̝̞͎̩̪͔̗̙̪̠̩̫̆̐̍͊͊̋̊̿͆͝͝ǐ̷̡̝̯͉̠̮̲̼̲̼̋̈̽̒̈́̈́̾͛͌̀͑̇̋͆̆̀̚͘a̴̧̬̼̖̪͈̜͖͖̥̱̰̰͗̋͠ͅḫ̷̛̗̯̔́̍͒̓́͒̂͊͐͠͝
WHERE: Floor 13
WHEN: Today and today only!
WHAT: Getting into the spirit!
WARNINGS: Certain songs may get stuck in your head.
[ It's a perfectly normal day within the hotel. As normal as the hotel can be.
Until you get on the elevator. Maybe you're going back to your room. Maybe you're going to see a friend.
Doesn't matter!
The elevator does not go to the floor you told it to go to. It goes to Floor 13. No amount of button pushing will get that to change, weirdly enough, and the door opens not to a weird man and his skeleton friends but a veritable wintry wonderland! Big, giant flakes float down from the sky (ceiling?), blanketing the ground in white, perfect for snow angels. When you step off the elevator, your attire is instantly transformed into either a cute or awkward-looking santa-themed outfit! When you turn around, the elevator is Fucking Gone. Instead, a vast forest looms before you.
But that's okay! There's a perfectly delightful song echoing all around you! And a sign attached to a red-and-white striped pole dangling before you with the following written: ]
HARK AND BEWARE
FLEE IF YOU DARE
THE SECRET TO SAFETY
FIND SOMEONE TO CARE
HAND IN HAND, DO RETURN
WITH A SONG OR A DANCE
OR ELSE YOU SHALL LEARN
SHE WILL TAKE YOUR LAST CHANCE
[ there's another sign later on if you Don't Get It that details, more helpfully, that you are now stuck on this floor and being hunted by "Her", and your only way to escape is to find another person, hold hands, and appease her with your best sweet dance moves or musical duet (yes, it does indeed have to be both of you).
How do you know if "She" is getting closer?
Well, the music will change. "She" will emerge, brandishing a razor-sharp candy cane.
And "She" cannot be killed.
Good luck!
(She is going to jump scare you in these threads no I am not going to warn you when that would be nice of me) ]
WHERE: Floor 13
WHEN: Today and today only!
WHAT: Getting into the spirit!
WARNINGS: Certain songs may get stuck in your head.
[ It's a perfectly normal day within the hotel. As normal as the hotel can be.
Until you get on the elevator. Maybe you're going back to your room. Maybe you're going to see a friend.
Doesn't matter!
The elevator does not go to the floor you told it to go to. It goes to Floor 13. No amount of button pushing will get that to change, weirdly enough, and the door opens not to a weird man and his skeleton friends but a veritable wintry wonderland! Big, giant flakes float down from the sky (ceiling?), blanketing the ground in white, perfect for snow angels. When you step off the elevator, your attire is instantly transformed into either a cute or awkward-looking santa-themed outfit! When you turn around, the elevator is Fucking Gone. Instead, a vast forest looms before you.
But that's okay! There's a perfectly delightful song echoing all around you! And a sign attached to a red-and-white striped pole dangling before you with the following written: ]
FLEE IF YOU DARE
THE SECRET TO SAFETY
FIND SOMEONE TO CARE
HAND IN HAND, DO RETURN
WITH A SONG OR A DANCE
OR ELSE YOU SHALL LEARN
SHE WILL TAKE YOUR LAST CHANCE
[ there's another sign later on if you Don't Get It that details, more helpfully, that you are now stuck on this floor and being hunted by "Her", and your only way to escape is to find another person, hold hands, and appease her with your best sweet dance moves or musical duet (yes, it does indeed have to be both of you).
How do you know if "She" is getting closer?
Well, the music will change. "She" will emerge, brandishing a razor-sharp candy cane.
And "She" cannot be killed.
Good luck!
(She is going to jump scare you in these threads no I am not going to warn you when that would be nice of me) ]
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She stares. Is that a pile of soap?]
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What— why is there just a pile of soap here?
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Reiju is, at least on the surface, less wary of the environment. She goes over to inspect the pile by crouching down in front of it.]
How strange. I don't see a shower or bath anywhere.
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You know, usually I can pick up on the theme of a floor fairly easily, but this has me completely lost.
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But Reiju doesn't linger for long. She straightens and pads over to the first aid station next.]
It looks like an aid station.
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[ An abandoned warehouse… a pile of soap… a first aid station… yeah, the math ain’t mathing. ]
At best, I’d guess something shady goes on in here.
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What do you think? Should we take another look around or turn back?
[Take a bar of soap as a souvenir?]
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You can choose this time.
[This one was surprisingly straightforward and plain. Maybe he'll pick out something more exciting.]
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Thank you for going on this little journey with me, by the way.
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Her gaze drops from the fluctuating number on the elevator panel to Winter. That's right; he enjoys this sort of thing.]
I thought this whole place was a never-ending journey for you.
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[ And here is where the elevator pulls to a stop, doors sliding open with a soft ding to reveal a wide expanse of forest. ]
Oh, now this looks more promising.
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[It's already a step up from the floor of soap, whatever that was. Reiju ventures out the elevator to glance around.]
I wonder what sorts of plants grow here. Shall we take a look?
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[ Or going platforming or however this video game-ass floor works. ]
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[She wants the lethal variants. Give them to her.
At any rate, it isn't long before she stops to cock her head at a giant object off to the side. Is that a dice?]
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[ Oh, it sure is. He also stops to admire the giant dice. ]
... Do you suppose we've gotten smaller, or that everything in here is just very large?
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Then her expression sobers as she circles the dice.]
My guess would be the latter, but it's hard to say where the hotel is concerned. What's a dice doing out in a forest?
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You're right.
[She steps away from the dice.]
We should be careful. If that woman can traverse floors, there are plenty of places for her to make an ambush unseen.
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