Happy February, folks! The hotel is chugging along as it always does and nothing really seems that out of the ordinary, actually. Mr Bennet is at the front desk as per usual, greeting new guests, checking out old ones, generally being mediocre at his job but there's something a little... off about him this morning. A little more Springtime focused. Is it the suit? No, no, that's the same as it always is. Is it the face? No, Mr Bennet's face is unable to be perceived by eyes as per usual. No, it's the —
The bunny ears?
HOP TO IT
It seems Mr Bennet has developed a pair of bunny ears and a tail overnight, but he's not the only one. Every staff member and guest of the hotel will find that they have grown a pair of animal ears and a matching tail when they wake up that morning. It's nekomimi time, y'all! But not just neko, characters will find themselves with all categories of ears and tails. Cats, dogs, rabbit, deer, fish. Whatever animal best suits the characters are what they'll find themselves sporting.
For all intents and purposes, these will be part of your characters bodies and real additional limbs. It will hurt if someone hurts them and they will bleed if someone cuts them. There will be some added bonuses as well as characters will also take on the traits of the animals they become. However players want to interpret this is up to them — it can be light like a cat person just being more aloof or heavy like a spider person having multiple eyes and limbs. Whatever is most fun for the player and most hectic for the character, of course.
This effect will last till the end of the month.
Of course, an additional note: For characters who already have animal ears and/or tails — they will either keep those ears and tails and develop more traits of that animal. Or they can become something entirely different for the month. Player preference!
ANIMAL CRACKERS
Mr Bennet has found this to be hysterical though so he has set up a stall in the main lounge that's advertising animal crackers. They're a little less cracker and more cookie though, and larger than the traditional animal cracker. They also come in all shapes and sizes. If you can think of the animal, you can have an animal cracker with it. There is a dog cracker. There is a whale cracker. There is a spider cracker. All kinds of things. Even fictional animals, like gryphons and dragons!
The only catch is — once your character eats the cracker they will become that animal entirely. This is probably tipped off by the bunny rabbit hopping around the lounge in a little hotel jacket, huh. Thanks Mr Bennet. The effect of these crackers will last as long as the player prefers and characters are free to eat another cracker and become another animal afterwards.
One thing though, as the animal, characters will still be able to speak in animal form. So there's that!
The animal crackers will also be available till the end of the month.
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It's nice to meet you, too. Sorry.. you must think I'm pretty vain, huh?
[ she wouldn't be entirely wrong, really - tingyun is a kind soul, but she's certainly finicky about her looks. either way, she opens the door wider to allow kokomi in. ]
You can come in, I just need to get dressed quickly. Do you like tea?
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Not especially. I would be equally alarmed to have such a drastic change.
[ Look, that red is vibrant and demands attention. Kokomi would hate it on that principle alone. Nevermind the fact that it's a perfectly normal to want to look one's best. ]
As long as it doesn't put you out, tea sounds lovely. Thank you.
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[ she'd gotten it all started before looking in the mirror.. anyway once kokomi wheels herself on in, tingyun closes the door and steps further in. her rooms are quite nice, styled like her home in the luofu, with soft, gauzy curtains and plush rugs and many little trinkets. soft cushions on the couches, tapestries on the walls, and a nice little courtyard, open to the sky.
tingyun pads toward the kitchen area and takes the kettle off, carefully pouring the hot water into the teapot to steep. ]
Okay, I'll get changed, be right back.